Add tire sounds

soundtrack
Ensar Sarajčić 2021-11-13 22:48:15 +01:00
parent 6d663bdfa0
commit 2bdced47ea
4 changed files with 32 additions and 2 deletions

View File

@ -5,4 +5,6 @@
[resource]
background_mode = 2
background_sky = SubResource( 1 )
fog_enabled = true
fog_depth_end = 482.6
dof_blur_far_distance = 136.42

View File

@ -148,7 +148,7 @@ func _physics_process(delta: float):
steering = steering_input * lerp(max_steer_angle_rad, speed_steer_angle_rad, steer_speed_factor)
func _generate_engine_sound(rpm_factor):
engine_sound_player.pitch_scale = BASE_ENGINE_PITCH + rpm_factor
engine_sound_player.pitch_scale = BASE_ENGINE_PITCH + 2 * rpm_factor
var to_fill = engine_sound_playback.get_frames_available()
var factor = rpm_factor
if to_fill <= 0:

View File

@ -1,8 +1,27 @@
class_name TireSmoke
extends Particles
onready var sound_player: AudioStreamPlayer3D = $tire_sound_player
onready var sound_playback: AudioStreamPlayback = $tire_sound_player.get_stream_playback()
func _ready() -> void:
_update_sound(1)
# sound_player.play()
func update(skidinfo: float) -> void:
_update_sound(skidinfo)
if skidinfo < 0.5:
emitting = true
else:
emitting = false
func _update_sound(skidinfo: float) -> void:
sound_player.pitch_scale = 1 + (1 - skidinfo)
var to_fill = sound_playback.get_frames_available()
var factor = (1 - skidinfo) * 2
if to_fill <= 0:
return
while to_fill > 0:
sound_playback.push_frame(Vector2(1.0, 1.0) * factor)
factor += sin(factor) * 2
to_fill -= 1

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=7 format=2]
[gd_scene load_steps=8 format=2]
[ext_resource path="res://vehicles/tire_smoke.gd" type="Script" id=1]
@ -25,6 +25,9 @@ material = SubResource( 4 )
radial_segments = 4
rings = 4
[sub_resource type="AudioStreamGenerator" id=6]
mix_rate = 5500.0
[node name="tire_smoke" type="Particles"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.541801, 0 )
emitting = false
@ -34,3 +37,9 @@ local_coords = false
process_material = SubResource( 3 )
draw_pass_1 = SubResource( 5 )
script = ExtResource( 1 )
[node name="tire_sound_player" type="AudioStreamPlayer3D" parent="."]
stream = SubResource( 6 )
unit_db = 25.0
unit_size = 2.0
area_mask = 2