From 4690a2a74333bf790397e591d05d97d953b9169b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ensar=20Saraj=C4=8Di=C4=87?= Date: Thu, 11 Nov 2021 23:54:34 +0100 Subject: [PATCH] Clean up buggy script --- vehicles/buggy.gd | 16 +--------------- 1 file changed, 1 insertion(+), 15 deletions(-) diff --git a/vehicles/buggy.gd b/vehicles/buggy.gd index 51a5b09..31ab0ed 100644 --- a/vehicles/buggy.gd +++ b/vehicles/buggy.gd @@ -4,16 +4,12 @@ export (float) var MAX_STEER_ANGLE = 25 export (float) var SPEED_STEER_ANGLE = 10 export (float) var MAX_STEER_SPEED = 100.0 export (float) var MAX_STEER_INPUT = 80.0 -export (float) var STEER_SPEED = 1.0 onready var max_steer_angle_rad: float = deg2rad(MAX_STEER_ANGLE) onready var speed_steer_angle_rad: float = deg2rad(SPEED_STEER_ANGLE) onready var max_steer_input_rad: float = deg2rad(MAX_STEER_INPUT) export (Curve) var steer_curve = null -var steer_target = 0.0 -var steer_angle = 0.0 - export (float) var MAX_ENGINE_FORCE = 85.0 export (float) var MAX_BRAKE_FORCE = 50.0 export (float) var THROTTLE_POWER = 6000.0 @@ -27,15 +23,6 @@ export (float) var min_rpm = 900 export (float) var gear_switch_time = 0.2 export (Curve) var power_curve = null - -var idle_sound_start: float = 0.5 -var idle_sound_end: float = 1 - -var throttle_sound_start: float = 2.5 -var throttle_sound_end: float = 3.5 - -var sound_time_left: float = 0.0 - var clutch_position: float = 0.0 var rpm = 0 var gear = 1 @@ -144,8 +131,7 @@ func _physics_process(delta: float): var steer_speed_factor = clamp(speed / MAX_STEER_SPEED, 0.0, 1.0) - steer_angle = steering_input * lerp(max_steer_angle_rad, speed_steer_angle_rad, steer_speed_factor) - steering = steer_angle + steering = steering_input * lerp(max_steer_angle_rad, speed_steer_angle_rad, steer_speed_factor) func _generate_engine_sound(rpm_factor): engine_sound_player.pitch_scale = 0.5 + rpm_factor