Fix scarab texture rendering issues

soundtrack
Ensar Sarajčić 2021-11-21 23:14:08 +01:00
parent cbb70b89b6
commit 4b1bc9888d
1 changed files with 2 additions and 2 deletions

View File

@ -43,7 +43,7 @@ points = PoolVector3Array( 0, -0.143305, -9.98867, 0, 0.142717, -9.98867, 0.9777
[node name="Track" parent="." index="1"] [node name="Track" parent="." index="1"]
track_path = NodePath("../Path") track_path = NodePath("../Path")
checkpoint_count = 25 checkpoint_count = 25
checkpoint_polygon = PoolVector2Array( -10, -0.1, -4, 10, 4, 10, 10, -0.1 ) checkpoint_polygon = PoolVector2Array( -10, -0.1, -4, 15, 4, 15, 10, -0.1 )
[node name="StaticBody" type="StaticBody" parent="." index="2"] [node name="StaticBody" type="StaticBody" parent="." index="2"]
transform = Transform( 99.9785, 0, 0, 0, 99.9785, 0, 0, 0, 99.9785, 0, 0, 0 ) transform = Transform( 99.9785, 0, 0, 0, 99.9785, 0, 0, 0, 99.9785, 0, 0, 0 )
@ -65,7 +65,7 @@ material_override = SubResource( 22 )
[node name="CSGPolygon" type="CSGPolygon" parent="Path/CSGCombiner" index="0"] [node name="CSGPolygon" type="CSGPolygon" parent="Path/CSGCombiner" index="0"]
invert_faces = true invert_faces = true
polygon = PoolVector2Array( -5, 0, -5, 1, 5, 1, 5, 0 ) polygon = PoolVector2Array( -5, 0.01, -5, 1, 5, 1, 5, 0.01 )
mode = 2 mode = 2
path_node = NodePath("../..") path_node = NodePath("../..")
path_interval_type = 0 path_interval_type = 0