Add version info to the game
parent
cf3685415a
commit
4b496071fc
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@ -4,6 +4,10 @@ extends Panel
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func _ready() -> void:
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# gdlint: ignore=max-line-length
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$MarginContainer/VSplitContainer/VSplitContainer/CenterContainer/VBoxContainer/SingleplayerButton.grab_focus()
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$MarginContainer/VSplitContainer/VBoxContainer/VersionLabel.text = (
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"Version: %s"
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% GlobalSettings.get_version_string()
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)
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func _on_SingleplayerButton_pressed() -> void:
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@ -1,4 +1,4 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://assets/fonts/kenney-future-narrow.ttf" type="DynamicFontData" id=1]
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[ext_resource path="res://menu/main_menu.gd" type="Script" id=2]
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@ -12,6 +12,9 @@
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size = 64
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font_data = ExtResource( 1 )
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[sub_resource type="DynamicFont" id=3]
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font_data = ExtResource( 1 )
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[sub_resource type="DynamicFont" id=2]
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size = 32
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font_data = ExtResource( 1 )
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@ -41,7 +44,11 @@ margin_right = 984.0
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margin_bottom = 560.0
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dragger_visibility = 1
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[node name="Title" type="Label" parent="MarginContainer/VSplitContainer"]
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[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/VSplitContainer"]
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margin_right = 984.0
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margin_bottom = 98.0
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[node name="Title" type="Label" parent="MarginContainer/VSplitContainer/VBoxContainer"]
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margin_right = 984.0
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margin_bottom = 72.0
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custom_colors/font_color = Color( 0.419608, 0.0117647, 0.0117647, 1 )
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@ -50,8 +57,19 @@ text = "Bugged Racing"
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align = 1
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valign = 1
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[node name="VersionLabel" type="Label" parent="MarginContainer/VSplitContainer/VBoxContainer"]
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margin_top = 80.0
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margin_right = 984.0
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margin_bottom = 98.0
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custom_fonts/font = SubResource( 3 )
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text = "Version:"
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align = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="VSplitContainer" type="VSplitContainer" parent="MarginContainer/VSplitContainer"]
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margin_top = 96.0
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margin_top = 122.0
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margin_right = 984.0
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margin_bottom = 560.0
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split_offset = 973
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@ -59,16 +77,16 @@ dragger_visibility = 1
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[node name="CenterContainer" type="CenterContainer" parent="MarginContainer/VSplitContainer/VSplitContainer"]
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margin_right = 984.0
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margin_bottom = 376.0
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margin_bottom = 350.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/VSplitContainer/VSplitContainer/CenterContainer"]
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margin_left = 348.0
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margin_top = 52.0
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margin_top = 39.0
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margin_right = 636.0
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margin_bottom = 324.0
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margin_bottom = 311.0
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[node name="SingleplayerButton" type="Button" parent="MarginContainer/VSplitContainer/VSplitContainer/CenterContainer/VBoxContainer"]
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margin_right = 288.0
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@ -103,9 +121,9 @@ margin_bottom = 272.0
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text = "Exit"
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[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/VSplitContainer/VSplitContainer"]
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margin_top = 400.0
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margin_top = 374.0
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margin_right = 984.0
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margin_bottom = 464.0
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margin_bottom = 438.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -4,3 +4,35 @@ var auto_clutch: bool = false
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var automatic_transmission: bool = true
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var selected_camera: int = 0
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var multiplayer_name: String = "Player"
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var _config: Dictionary
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func _ready() -> void:
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_config = read_json_file("res://info.json")
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func read_json_file(file_path: String) -> Dictionary:
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var file = File.new()
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if not file.file_exists(file_path):
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print("File not found: %s" % file_path)
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return Dictionary()
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file.open(file_path, File.READ)
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var content_as_text = file.get_as_text()
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var content_as_dictionary = parse_json(content_as_text)
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return content_as_dictionary
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func save_json_file(file_path: String, contents: Dictionary) -> void:
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var file = File.new()
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file.open(file_path, File.WRITE)
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file.store_line(to_json(contents))
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file.close()
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func get_version_string() -> String:
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var version = _config["version"]
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var major = version["major"]
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var minor = version["minor"]
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var patch = version["patch"]
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return "%d.%d.%d" % [major, minor, patch]
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