Merge pull request #1 from esensar/post-jam

Add different cameras and cockpits
pull/2/head 0.1.1
Ensar Sarajčić 2022-01-19 06:54:32 -08:00 committed by GitHub
commit 82b3feecf4
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
38 changed files with 266 additions and 13 deletions

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@ -0,0 +1,43 @@
class_name CameraController
extends Reference
const FOLLOW_CAMERA = preload("res://player/cameras/follow_camera.tscn")
const STATIC_CAMERA = preload("res://player/cameras/static_camera.tscn")
var _cameras = []
func attach_cameras_to(player_node: BuggedVehicle) -> void:
var cockpit_camera = STATIC_CAMERA.instance()
player_node.get_cockpit_position().add_child(cockpit_camera)
cockpit_camera.rotate(Vector3.UP, deg2rad(180))
var follow_camera = FOLLOW_CAMERA.instance()
follow_camera.global_transform = player_node.global_transform.translated(
-player_node.global_transform.basis.z * 100
)
follow_camera.follow_target_path = player_node.get_path()
player_node.get_parent().add_child(follow_camera)
var bumpera_camera = STATIC_CAMERA.instance()
player_node.get_bumper_position().add_child(bumpera_camera)
bumpera_camera.rotate(Vector3.UP, deg2rad(180))
var hood_camera = STATIC_CAMERA.instance()
player_node.get_hood_position().add_child(hood_camera)
hood_camera.rotate(Vector3.UP, deg2rad(180))
var static_follow_camera = STATIC_CAMERA.instance()
player_node.get_static_follow_position().add_child(static_follow_camera)
static_follow_camera.rotate(Vector3.UP, deg2rad(180))
_cameras = [follow_camera, cockpit_camera, hood_camera, bumpera_camera, static_follow_camera]
select_camera(GlobalSettings.selected_camera)
func select_camera(camera_index: int) -> void:
var select_index = camera_index
if camera_index < 0 or camera_index >= _cameras.size():
select_index = 0
GlobalSettings.selected_camera = select_index
_cameras[select_index].current = true
func next_camera() -> void:
select_camera(GlobalSettings.selected_camera + 1)

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@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://player/camera.gd" type="Script" id=1]
[ext_resource path="res://player/cameras/follow_camera.gd" type="Script" id=1]
[node name="camera" type="Camera"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.88022, 23.0639 )

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@ -0,0 +1,4 @@
[gd_scene format=2]
[node name="camera" type="Camera"]
far = 1000.0

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@ -19,6 +19,11 @@ _global_script_classes=[ {
"language": "GDScript",
"path": "res://vehicles/vehicle.gd"
}, {
"base": "Reference",
"class": "CameraController",
"language": "GDScript",
"path": "res://player/cameras/camera_controller.gd"
}, {
"base": "Particles",
"class": "TireSmoke",
"language": "GDScript",
@ -32,6 +37,7 @@ _global_script_classes=[ {
_global_script_class_icons={
"BaseTrackLevel": "",
"BuggedVehicle": "",
"CameraController": "",
"TireSmoke": "",
"Track": ""
}
@ -124,6 +130,12 @@ reset_vehicle={
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
]
}
next_camera={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
]
}
[physics]

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@ -1,10 +1,11 @@
class_name BaseTrackLevel
extends Spatial
const CAMERA = preload("res://player/camera.tscn")
const CAMERA_CONTROLLER = preload("res://player/cameras/camera_controller.gd")
var player_node: Node
var player_node: BuggedVehicle
var gui: Node
var camera_controller: CameraController
onready var track = $Track
@ -13,15 +14,11 @@ func _ready() -> void:
reset_player_to(track.get_furthest_checkpoint(), player_node)
add_child(player_node)
add_child(gui)
var player_camera = CAMERA.instance()
player_camera.global_transform = player_node.global_transform.translated(
-player_node.global_transform.basis.z * 100
)
player_camera.follow_target_path = player_node.get_path()
add_child(player_camera)
camera_controller = CAMERA_CONTROLLER.new()
camera_controller.attach_cameras_to(player_node)
func spawn_player(player_node: Node, gui: Node) -> void:
func spawn_player(player_node: BuggedVehicle, gui: Node) -> void:
self.player_node = player_node
self.gui = gui
@ -40,6 +37,9 @@ func _process(_delta: float) -> void:
if Input.is_action_just_released("reset_vehicle"):
reset_player_to(track.get_furthest_checkpoint(), player_node)
if Input.is_action_just_released("next_camera"):
camera_controller.next_camera()
func _on_ResetArea_body_entered(body: Node) -> void:
if body.get_groups().has("car"):

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@ -2,3 +2,4 @@ extends Node
var auto_clutch: bool = false
var automatic_transmission: bool = true
var selected_camera: int = 0

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@ -1,8 +1,11 @@
[gd_scene load_steps=13 format=2]
[gd_scene load_steps=16 format=2]
[ext_resource path="res://vehicles/vehicle.gd" type="Script" id=1]
[ext_resource path="res://assets/beetlecar.glb" type="PackedScene" id=2]
[ext_resource path="res://vehicles/tire_smoke.tscn" type="PackedScene" id=3]
[ext_resource path="res://vehicles/pedal.gd" type="Script" id=4]
[ext_resource path="res://vehicles/meter.gd" type="Script" id=5]
[ext_resource path="res://vehicles/steering_controller.gd" type="Script" id=6]
[sub_resource type="Curve" id=3]
_data = [ Vector2( 0, 0 ), 0.0, 3.60634, 0, 1, Vector2( 0.15566, 0.561364 ), 1.56017, 1.56017, 0, 0, Vector2( 0.830189, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
@ -70,6 +73,26 @@ suspension_stiffness = 12.0
damping_compression = 0.75
damping_relaxation = 0.8
[node name="brake_pedal" parent="chassis/cockpit" index="0"]
script = ExtResource( 4 )
[node name="clutch_pedal" parent="chassis/cockpit" index="1"]
script = ExtResource( 4 )
[node name="gas_pedal" parent="chassis/cockpit" index="2"]
script = ExtResource( 4 )
[node name="rpm_meter" parent="chassis/cockpit" index="3"]
script = ExtResource( 5 )
needle_path = NodePath("rpm_needle")
[node name="speed_meter" parent="chassis/cockpit" index="4"]
script = ExtResource( 5 )
needle_path = NodePath("speed_needle")
[node name="steering_controller" parent="chassis/cockpit" index="5"]
script = ExtResource( 6 )
[node name="rear_left" parent="." index="3"]
transform = Transform( 1, 0, 0, 0, 1, -1.50996e-07, 0, 1.50996e-07, 1, 0.621506, 0.375, -0.83483 )
use_as_traction = true
@ -139,3 +162,22 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.621508, 0.0502438, 1.19336
[node name="fl_tire_smoke" parent="." index="12" instance=ExtResource( 3 )]
transform = Transform( 1, 0, 0, 0, 1, -1.50996e-07, 0, 1.50996e-07, 1, 0.621506, 0.0502438, 1.19336 )
[node name="cockpit" type="Position3D" parent="." index="13"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.122976, 1.13133, 0.315432 )
[node name="hood" type="Position3D" parent="." index="14"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.01256, 0.87905 )
[node name="bumper" type="Position3D" parent="." index="15"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.535274, 1.89154 )
[node name="static_follow" type="Position3D" parent="." index="16"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.59115, -3.01375 )
[connection signal="brake_updated" from="." to="chassis/cockpit/brake_pedal" method="_on_value_updated"]
[connection signal="clutch_updated" from="." to="chassis/cockpit/clutch_pedal" method="_on_value_updated"]
[connection signal="rpm_updated" from="." to="chassis/cockpit/rpm_meter" method="_on_value_updated"]
[connection signal="speed_updated" from="." to="chassis/cockpit/speed_meter" method="_on_value_updated"]
[connection signal="steering_updated" from="." to="chassis/cockpit/steering_controller" method="_on_steering_updated"]
[connection signal="throttle_updated" from="." to="chassis/cockpit/gas_pedal" method="_on_value_updated"]

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@ -1,8 +1,11 @@
[gd_scene load_steps=13 format=2]
[gd_scene load_steps=16 format=2]
[ext_resource path="res://assets/basic_buggy.glb" type="PackedScene" id=1]
[ext_resource path="res://vehicles/tire_smoke.tscn" type="PackedScene" id=2]
[ext_resource path="res://vehicles/vehicle.gd" type="Script" id=3]
[ext_resource path="res://vehicles/steering_controller.gd" type="Script" id=4]
[ext_resource path="res://vehicles/meter.gd" type="Script" id=5]
[ext_resource path="res://vehicles/pedal.gd" type="Script" id=7]
[sub_resource type="Curve" id=2]
_data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.0660377, 0.243255 ), 0.0, 0.0, 0, 0, Vector2( 0.25, 0.563636 ), 4.02975, 4.02975, 0, 0, Vector2( 0.518868, 0.761364 ), 3.22818, 3.22818, 0, 0, Vector2( 0.849057, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
@ -58,6 +61,33 @@ sound_curve = SubResource( 4 )
automatic_gear_up_threshold = 0.85
automatic_gear_down_threshold = 0.4
[node name="brake_pedal" parent="chassis/cockpit" index="0"]
script = ExtResource( 7 )
[node name="clutch_pedal" parent="chassis/cockpit" index="1"]
script = ExtResource( 7 )
[node name="gas_pedal" parent="chassis/cockpit" index="2"]
script = ExtResource( 7 )
[node name="rpm_meter" parent="chassis/cockpit" index="3"]
transform = Transform( 1, 0, 0, 0, 0.351842, 0.93606, 0, -0.93606, 0.351842, 0.036114, 0.360487, 0.695986 )
script = ExtResource( 5 )
needle_path = NodePath("rpm_needle")
[node name="rpm_needle" parent="chassis/cockpit/rpm_meter" index="0"]
transform = Transform( 1, 0, 0, 0, 0.351842, -0.93606, 0, 0.93606, 0.351842, -0.000453245, 0.000504017, -0.00276601 )
[node name="speed_meter" parent="chassis/cockpit" index="4"]
script = ExtResource( 5 )
needle_path = NodePath("speed_needle")
[node name="speed_needle" parent="chassis/cockpit/speed_meter" index="0"]
transform = Transform( 1, 0, 0, 0, 0.351841, -0.93606, 0, 0.93606, 0.351841, -0.00056617, 0.000744879, -0.00399888 )
[node name="steering_controller" parent="chassis/cockpit" index="5"]
script = ExtResource( 4 )
[node name="front_left" parent="." index="1"]
use_as_traction = true
use_as_steering = true
@ -139,3 +169,22 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.950753, -0.0380455, -1.41438
[node name="rr_tire_smoke" parent="." index="12" instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, -1.50996e-07, 0, 1.50996e-07, 1, -0.950755, -0.038045, -1.41438 )
[node name="cockpit" type="Position3D" parent="." index="13"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.44962, 0.200323 )
[node name="hood" type="Position3D" parent="." index="14"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.31056, 0.894584 )
[node name="bumper" type="Position3D" parent="." index="15"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.811448, 1.79879 )
[node name="static_follow" type="Position3D" parent="." index="16"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.15146, -4.84184 )
[connection signal="brake_updated" from="." to="chassis/cockpit/brake_pedal" method="_on_value_updated"]
[connection signal="clutch_updated" from="." to="chassis/cockpit/clutch_pedal" method="_on_value_updated"]
[connection signal="rpm_updated" from="." to="chassis/cockpit/rpm_meter" method="_on_value_updated"]
[connection signal="speed_updated" from="." to="chassis/cockpit/speed_meter" method="_on_value_updated"]
[connection signal="steering_updated" from="." to="chassis/cockpit/steering_controller" method="_on_steering_updated"]
[connection signal="throttle_updated" from="." to="chassis/cockpit/gas_pedal" method="_on_value_updated"]

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@ -1,8 +1,11 @@
[gd_scene load_steps=15 format=2]
[gd_scene load_steps=18 format=2]
[ext_resource path="res://vehicles/tire_smoke.tscn" type="PackedScene" id=1]
[ext_resource path="res://assets/bugmobile.glb" type="PackedScene" id=2]
[ext_resource path="res://vehicles/vehicle.gd" type="Script" id=3]
[ext_resource path="res://vehicles/steering_controller.gd" type="Script" id=4]
[ext_resource path="res://vehicles/pedal.gd" type="Script" id=5]
[ext_resource path="res://vehicles/meter.gd" type="Script" id=6]
[sub_resource type="Curve" id=18]
_data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.179245, 0.584091 ), 4.91185, 4.91185, 0, 0, Vector2( 0.603774, 0.954545 ), 6.05975, 6.05975, 0, 0, Vector2( 0.806604, 0.989773 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
@ -89,6 +92,26 @@ suspension_max_force = 7000.0
damping_compression = 0.9
damping_relaxation = 0.92
[node name="brake_pedal" parent="chassis/cockpit" index="0"]
script = ExtResource( 5 )
[node name="clutch_pedal" parent="chassis/cockpit" index="1"]
script = ExtResource( 5 )
[node name="gas_pedal" parent="chassis/cockpit" index="2"]
script = ExtResource( 5 )
[node name="steering_controller" parent="chassis/cockpit" index="3"]
script = ExtResource( 4 )
[node name="rpm_meter" parent="chassis/cockpit/steering_controller" index="0"]
script = ExtResource( 6 )
needle_path = NodePath("rpm_needle")
[node name="speed_meter" parent="chassis/cockpit/steering_controller" index="1"]
script = ExtResource( 6 )
needle_path = NodePath("speed_needle")
[node name="front_right" parent="." index="4"]
use_as_steering = true
wheel_radius = 0.35
@ -138,3 +161,22 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.18159, 0.117865, -1.93644 )
[node name="rr_tire_smoke" parent="." index="12" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, -1.50996e-07, 0, 1.50996e-07, 1, -1.02536, 0.101852, -1.93766 )
[node name="cockpit" type="Position3D" parent="." index="13"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.03657, 0 )
[node name="hood" type="Position3D" parent="." index="14"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.00873, 0.756477 )
[node name="bumper" type="Position3D" parent="." index="15"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.605405, 1.5324 )
[node name="static_follow" type="Position3D" parent="." index="16"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.88984, -4.78212 )
[connection signal="brake_updated" from="." to="chassis/cockpit/brake_pedal" method="_on_value_updated"]
[connection signal="clutch_updated" from="." to="chassis/cockpit/clutch_pedal" method="_on_value_updated"]
[connection signal="rpm_updated" from="." to="chassis/cockpit/steering_controller/rpm_meter" method="_on_value_updated"]
[connection signal="speed_updated" from="." to="chassis/cockpit/steering_controller/speed_meter" method="_on_value_updated"]
[connection signal="steering_updated" from="." to="chassis/cockpit/steering_controller" method="_on_steering_updated"]
[connection signal="throttle_updated" from="." to="chassis/cockpit/gas_pedal" method="_on_value_updated"]

12
vehicles/meter.gd 100644
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@ -0,0 +1,12 @@
extends MeshInstance
export(float) var min_angle = -90
export(float) var max_angle = 90
export(NodePath) var needle_path = null
func _on_value_updated(_value: int, value_percent: float) -> void:
get_node(needle_path).rotation.y = -(
deg2rad(min_angle)
+ value_percent * deg2rad(max_angle - min_angle)
)

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@ -0,0 +1,8 @@
extends MeshInstance
export(float) var min_angle = 0
export(float) var max_angle = 45
func _on_value_updated(value_percent: float) -> void:
rotation.x = -(deg2rad(min_angle) + value_percent * deg2rad(max_angle - min_angle))

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@ -0,0 +1,11 @@
extends MeshInstance
export(float) var max_steer_angle = 90
func update_angle(steering_angle_percent: float) -> void:
rotation.z = deg2rad(max_steer_angle) * steering_angle_percent
func _on_steering_updated(_steering_angle: float, steering_angle_percent: float) -> void:
update_angle(steering_angle_percent)

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@ -3,7 +3,11 @@ extends VehicleBody
signal speed_updated(speed_kph, speed_percent)
signal rpm_updated(rpm, rpm_percent)
signal throttle_updated(throttle_percent)
signal brake_updated(brake_percent)
signal clutch_updated(clutch_percent)
signal gear_updated(gear)
signal steering_updated(steering_angle, steering_percent)
export(float) var max_steer_angle = 25
export(float) var speed_steer_angle = 10
@ -47,6 +51,11 @@ onready var flsmoke: TireSmoke = $fl_tire_smoke
onready var rrsmoke: TireSmoke = $rr_tire_smoke
onready var rlsmoke: TireSmoke = $rl_tire_smoke
onready var cockpit: Position3D = $cockpit
onready var hood: Position3D = $hood
onready var bumper: Position3D = $bumper
onready var static_follow: Position3D = $static_follow
onready var engine_sound_player: AudioStreamPlayer3D = $engine_sound_player
onready var engine_sound_playback: AudioStreamPlayback = $engine_sound_player.get_stream_playback()
@ -66,6 +75,22 @@ func _ready():
engine_sound_player.play()
func get_cockpit_position() -> Node:
return cockpit
func get_hood_position() -> Node:
return hood
func get_bumper_position() -> Node:
return bumper
func get_static_follow_position() -> Node:
return static_follow
func _integrate_forces(state: PhysicsDirectBodyState) -> void:
if reset_transform != Transform.IDENTITY:
state.linear_velocity = Vector3.ZERO
@ -184,6 +209,9 @@ func _physics_process(delta: float):
var final_input = transmission_input * final_drive
emit_signal("throttle_updated", throttle)
emit_signal("brake_updated", brake_input)
emit_signal("clutch_updated", clutch_position)
brake = brake_input * max_brake_force
engine_force = throttle * final_input * max_engine_force
@ -210,6 +238,7 @@ func _physics_process(delta: float):
var steer_speed_factor = clamp(speed / max_steer_speed, 0.0, 1.0)
steering = steering_input * lerp(max_steer_angle_rad, speed_steer_angle_rad, steer_speed_factor)
emit_signal("steering_updated", steering, steering / max_steer_angle_rad)
func _generate_engine_sound(rpm_factor):