Remove debug mode and fix checkpoint location and orientation on level

soundtrack
Ensar Sarajčić 2021-11-20 17:19:39 +01:00
parent 9d1ddac430
commit a86b2d8434
5 changed files with 29 additions and 69 deletions

View File

@ -15,8 +15,6 @@ onready var auto_clutch_cb: CheckBox = $MarginContainer/VSplitContainer/CenterCo
# gdlint: ignore=max-line-length # gdlint: ignore=max-line-length
onready var automatic_transmission_cb: CheckBox = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/AutomaticTransmissionCheckBox onready var automatic_transmission_cb: CheckBox = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/AutomaticTransmissionCheckBox
# gdlint: ignore=max-line-length # gdlint: ignore=max-line-length
onready var debug_cb: CheckBox = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/DebugModeCheckBox
# gdlint: ignore=max-line-length
onready var fullscreen_cb: CheckBox = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/FullscreenCheckBox onready var fullscreen_cb: CheckBox = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/FullscreenCheckBox
# gdlint: ignore=max-line-length # gdlint: ignore=max-line-length
onready var borderless_cb: CheckBox = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/BorderlessCheckBox onready var borderless_cb: CheckBox = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/BorderlessCheckBox
@ -26,7 +24,6 @@ func _ready() -> void:
master_slider.value = db2linear(AudioServer.get_bus_volume_db(master_bus)) master_slider.value = db2linear(AudioServer.get_bus_volume_db(master_bus))
sound_slider.value = db2linear(AudioServer.get_bus_volume_db(sound_bus)) sound_slider.value = db2linear(AudioServer.get_bus_volume_db(sound_bus))
music_slider.value = db2linear(AudioServer.get_bus_volume_db(music_bus)) music_slider.value = db2linear(AudioServer.get_bus_volume_db(music_bus))
debug_cb.pressed = GlobalSettings.debug
auto_clutch_cb.pressed = GlobalSettings.auto_clutch auto_clutch_cb.pressed = GlobalSettings.auto_clutch
automatic_transmission_cb.pressed = GlobalSettings.automatic_transmission automatic_transmission_cb.pressed = GlobalSettings.automatic_transmission
fullscreen_cb.pressed = false fullscreen_cb.pressed = false
@ -37,10 +34,6 @@ func _ready() -> void:
_set_borderless(true) _set_borderless(true)
func _on_debug_toggled(new_state: bool) -> void:
GlobalSettings.debug = new_state
func _on_autoclutch_toggled(new_state: bool) -> void: func _on_autoclutch_toggled(new_state: bool) -> void:
GlobalSettings.auto_clutch = new_state GlobalSettings.auto_clutch = new_state

View File

@ -35,7 +35,7 @@ margin_bottom = -20.0
[node name="VSplitContainer" type="VSplitContainer" parent="MarginContainer"] [node name="VSplitContainer" type="VSplitContainer" parent="MarginContainer"]
margin_right = 984.0 margin_right = 984.0
margin_bottom = 714.0 margin_bottom = 615.0
dragger_visibility = 1 dragger_visibility = 1
[node name="HSplitContainer" type="HSplitContainer" parent="MarginContainer/VSplitContainer"] [node name="HSplitContainer" type="HSplitContainer" parent="MarginContainer/VSplitContainer"]
@ -60,15 +60,15 @@ valign = 1
[node name="CenterContainer" type="CenterContainer" parent="MarginContainer/VSplitContainer"] [node name="CenterContainer" type="CenterContainer" parent="MarginContainer/VSplitContainer"]
margin_top = 96.0 margin_top = 96.0
margin_right = 984.0 margin_right = 984.0
margin_bottom = 714.0 margin_bottom = 615.0
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/VSplitContainer/CenterContainer"] [node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/VSplitContainer/CenterContainer"]
margin_left = 311.0 margin_left = 356.0
margin_right = 672.0 margin_right = 627.0
margin_bottom = 618.0 margin_bottom = 519.0
[node name="Gameplay" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="Gameplay" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_right = 361.0 margin_right = 271.0
margin_bottom = 27.0 margin_bottom = 27.0
custom_fonts/font = SubResource( 4 ) custom_fonts/font = SubResource( 4 )
text = "Gameplay" text = "Gameplay"
@ -79,7 +79,7 @@ __meta__ = {
[node name="AutoClutchCheckBox" type="CheckBox" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="AutoClutchCheckBox" type="CheckBox" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 35.0 margin_top = 35.0
margin_right = 361.0 margin_right = 271.0
margin_bottom = 83.0 margin_bottom = 83.0
custom_fonts/font = SubResource( 3 ) custom_fonts/font = SubResource( 3 )
text = "Automatic Clutch" text = "Automatic Clutch"
@ -90,7 +90,7 @@ __meta__ = {
[node name="AutomaticTransmissionCheckBox" type="CheckBox" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="AutomaticTransmissionCheckBox" type="CheckBox" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 91.0 margin_top = 91.0
margin_right = 361.0 margin_right = 271.0
margin_bottom = 139.0 margin_bottom = 139.0
custom_fonts/font = SubResource( 3 ) custom_fonts/font = SubResource( 3 )
text = "Automatic Transmission" text = "Automatic Transmission"
@ -101,7 +101,7 @@ __meta__ = {
[node name="AudioLabel" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="AudioLabel" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 147.0 margin_top = 147.0
margin_right = 361.0 margin_right = 271.0
margin_bottom = 174.0 margin_bottom = 174.0
custom_fonts/font = SubResource( 4 ) custom_fonts/font = SubResource( 4 )
text = "Audio" text = "Audio"
@ -109,7 +109,7 @@ align = 1
[node name="MasterLabel" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="MasterLabel" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 182.0 margin_top = 182.0
margin_right = 361.0 margin_right = 271.0
margin_bottom = 200.0 margin_bottom = 200.0
custom_fonts/font = SubResource( 5 ) custom_fonts/font = SubResource( 5 )
text = "Master" text = "Master"
@ -120,7 +120,7 @@ __meta__ = {
[node name="MasterSlider" type="HSlider" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="MasterSlider" type="HSlider" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 208.0 margin_top = 208.0
margin_right = 361.0 margin_right = 271.0
margin_bottom = 240.0 margin_bottom = 240.0
max_value = 1.0 max_value = 1.0
step = 0.05 step = 0.05
@ -131,7 +131,7 @@ __meta__ = {
[node name="SoundEffectsLabel" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="SoundEffectsLabel" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 248.0 margin_top = 248.0
margin_right = 361.0 margin_right = 271.0
margin_bottom = 266.0 margin_bottom = 266.0
custom_fonts/font = SubResource( 5 ) custom_fonts/font = SubResource( 5 )
text = "Sound Effects" text = "Sound Effects"
@ -142,7 +142,7 @@ __meta__ = {
[node name="SoundEffectsSlider" type="HSlider" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="SoundEffectsSlider" type="HSlider" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 274.0 margin_top = 274.0
margin_right = 361.0 margin_right = 271.0
margin_bottom = 306.0 margin_bottom = 306.0
max_value = 1.0 max_value = 1.0
step = 0.05 step = 0.05
@ -153,7 +153,7 @@ __meta__ = {
[node name="MusicLabel" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="MusicLabel" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 314.0 margin_top = 314.0
margin_right = 361.0 margin_right = 271.0
margin_bottom = 332.0 margin_bottom = 332.0
custom_fonts/font = SubResource( 5 ) custom_fonts/font = SubResource( 5 )
text = "Music" text = "Music"
@ -164,7 +164,7 @@ __meta__ = {
[node name="MusicSlider" type="HSlider" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="MusicSlider" type="HSlider" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 340.0 margin_top = 340.0
margin_right = 361.0 margin_right = 271.0
margin_bottom = 372.0 margin_bottom = 372.0
max_value = 1.0 max_value = 1.0
step = 0.05 step = 0.05
@ -175,7 +175,7 @@ __meta__ = {
[node name="VideoLabel" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="VideoLabel" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 380.0 margin_top = 380.0
margin_right = 361.0 margin_right = 271.0
margin_bottom = 407.0 margin_bottom = 407.0
custom_fonts/font = SubResource( 4 ) custom_fonts/font = SubResource( 4 )
text = "Video" text = "Video"
@ -183,7 +183,7 @@ align = 1
[node name="FullscreenCheckBox" type="CheckBox" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="FullscreenCheckBox" type="CheckBox" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 415.0 margin_top = 415.0
margin_right = 361.0 margin_right = 271.0
margin_bottom = 463.0 margin_bottom = 463.0
custom_fonts/font = SubResource( 3 ) custom_fonts/font = SubResource( 3 )
text = "Fullscreen" text = "Fullscreen"
@ -194,7 +194,7 @@ __meta__ = {
[node name="BorderlessCheckBox" type="CheckBox" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"] [node name="BorderlessCheckBox" type="CheckBox" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 471.0 margin_top = 471.0
margin_right = 361.0 margin_right = 271.0
margin_bottom = 519.0 margin_bottom = 519.0
custom_fonts/font = SubResource( 3 ) custom_fonts/font = SubResource( 3 )
text = "Borderless" text = "Borderless"
@ -203,27 +203,6 @@ __meta__ = {
"_edit_use_anchors_": false "_edit_use_anchors_": false
} }
[node name="DebugLabel" type="Label" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 527.0
margin_right = 361.0
margin_bottom = 554.0
custom_fonts/font = SubResource( 4 )
text = "Debug"
align = 1
[node name="DebugModeCheckBox" type="CheckBox" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 562.0
margin_right = 361.0
margin_bottom = 610.0
custom_fonts/font = SubResource( 3 )
text = "Debug mode (visible checkpoints)"
align = 1
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 618.0
margin_right = 361.0
margin_bottom = 618.0
[connection signal="pressed" from="MarginContainer/VSplitContainer/HSplitContainer/BackButton" to="." method="_on_BackButton_pressed"] [connection signal="pressed" from="MarginContainer/VSplitContainer/HSplitContainer/BackButton" to="." method="_on_BackButton_pressed"]
[connection signal="toggled" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/AutoClutchCheckBox" to="." method="_on_autoclutch_toggled"] [connection signal="toggled" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/AutoClutchCheckBox" to="." method="_on_autoclutch_toggled"]
[connection signal="toggled" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/AutomaticTransmissionCheckBox" to="." method="_on_automatictransmission_toggled"] [connection signal="toggled" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/AutomaticTransmissionCheckBox" to="." method="_on_automatictransmission_toggled"]
@ -232,4 +211,3 @@ margin_bottom = 618.0
[connection signal="value_changed" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/MusicSlider" to="." method="_on_MusicSlider_value_changed"] [connection signal="value_changed" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/MusicSlider" to="." method="_on_MusicSlider_value_changed"]
[connection signal="toggled" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/FullscreenCheckBox" to="." method="_on_fullscreen_toggled"] [connection signal="toggled" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/FullscreenCheckBox" to="." method="_on_fullscreen_toggled"]
[connection signal="toggled" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/BorderlessCheckBox" to="." method="_on_borderless_toggled"] [connection signal="toggled" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/BorderlessCheckBox" to="." method="_on_borderless_toggled"]
[connection signal="toggled" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/DebugModeCheckBox" to="." method="_on_debug_toggled"]

View File

@ -5,7 +5,7 @@
[sub_resource type="Curve3D" id=4] [sub_resource type="Curve3D" id=4]
_data = { _data = {
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-2.73847, -8.35827, 22.3177, 2.73847, 8.35827, -3.68909, 39.4619, 74.5694 ),
"tilts": PoolRealArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ) "tilts": PoolRealArray( 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
} }
@ -59,8 +59,8 @@ shader_param/specular = 0.5
shader_param/metallic = 0.0 shader_param/metallic = 0.0
shader_param/roughness = 1.0 shader_param/roughness = 1.0
shader_param/point_size = 1.0 shader_param/point_size = 1.0
shader_param/uv1_scale = Vector3( 5, 50, 0 ) shader_param/uv1_scale = Vector3( 1, 100, 0 )
shader_param/uv1_offset = Vector3( 0.14, -0.525, 0 ) shader_param/uv1_offset = Vector3( 0, 0, 0 )
shader_param/uv2_scale = Vector3( 1, 1, 1 ) shader_param/uv2_scale = Vector3( 1, 1, 1 )
shader_param/uv2_offset = Vector3( 0, 0, 0 ) shader_param/uv2_offset = Vector3( 0, 0, 0 )
shader_param/texture_albedo = ExtResource( 2 ) shader_param/texture_albedo = ExtResource( 2 )
@ -82,15 +82,13 @@ extents = Vector3( 226.72, 25.6138, 197.933 )
[node name="Spatial" instance=ExtResource( 1 )] [node name="Spatial" instance=ExtResource( 1 )]
[node name="PlayerSpawnLocation" parent="." index="1"] [node name="PlayerSpawnLocation" parent="." index="1"]
transform = Transform( -0.726143, 0, 0.687544, 0, 1, 0, -0.687544, 0, -0.726143, 3.26113, 52.1483, 95.1165 ) transform = Transform( -0.440065, 0, 0.897966, 0, 1, 0, -0.897966, 0, -0.440065, -28.0465, 52.1483, 87.0188 )
[node name="Track" parent="." index="2"] [node name="Track" parent="." index="2"]
track_path = NodePath("../Path") track_path = NodePath("../Path")
checkpoint_count = 30 checkpoint_count = 30
checkpoint_dim = Vector2( 25, 25 )
[node name="Path" type="Path" parent="." index="3"] [node name="Path" type="Path" parent="." index="3"]
transform = Transform( 1.06734, 0, 0, 0, 1.06734, 0, 0, 0, 1.06734, 8.02585, 1.25703, 17.8349 )
curve = SubResource( 4 ) curve = SubResource( 4 )
[node name="Track" type="CSGPolygon" parent="Path" index="0"] [node name="Track" type="CSGPolygon" parent="Path" index="0"]

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@ -7,8 +7,10 @@ signal wrong_way
export(NodePath) var track_path = null export(NodePath) var track_path = null
export(int, 10, 50) var checkpoint_count = 20 export(int, 10, 50) var checkpoint_count = 20
export(Vector2) var checkpoint_dim = Vector2(20, 15) export(float) var checkpoint_depth = 5.0
export(Material) var debug_material = null export(PoolVector2Array) var checkpoint_polygon = PoolVector2Array(
[Vector2(-10, -10), Vector2(-10, 10), Vector2(10, 10), Vector2(10, -10)]
)
var furthest_checkpoint = -1 var furthest_checkpoint = -1
var last_checkpoint = -1 var last_checkpoint = -1
@ -39,14 +41,6 @@ func _ready() -> void:
) )
section += section_size section += section_size
checkpoints.add_child(new_checkpoint) checkpoints.add_child(new_checkpoint)
if GlobalSettings.debug:
var mesh = CubeMesh.new()
mesh.size = Vector3(checkpoint_dim.x, checkpoint_dim.y, 5)
if debug_material != null:
mesh.material = debug_material
var meshinst = MeshInstance.new()
meshinst.mesh = mesh
new_checkpoint.add_child(meshinst)
new_checkpoint.connect("body_entered", self, "_on_body_entered_area", [new_checkpoint]) new_checkpoint.connect("body_entered", self, "_on_body_entered_area", [new_checkpoint])
checkpoints.global_transform.origin = path.global_transform.origin checkpoints.global_transform.origin = path.global_transform.origin
@ -74,11 +68,9 @@ func _on_body_entered_area(body: Node, area: Area) -> void:
func _build_checkpoint_collision(): func _build_checkpoint_collision():
var collision = CollisionShape.new() var collision = CollisionPolygon.new()
var shape = CylinderShape.new() collision.depth = checkpoint_depth
shape.radius = checkpoint_dim.x collision.polygon = checkpoint_polygon
shape.height = checkpoint_dim.y
collision.shape = shape
return collision return collision

View File

@ -1,5 +1,4 @@
extends Node extends Node
var debug: bool = false
var auto_clutch: bool = false var auto_clutch: bool = false
var automatic_transmission: bool = true var automatic_transmission: bool = true