Add vehicle and track selection menu to start menu

soundtrack
Ensar Sarajčić 2021-11-18 20:44:42 +01:00
parent 0adeb40d0b
commit ab209ad1c5
3 changed files with 56 additions and 38 deletions

View File

@ -1,7 +1,5 @@
extends PopupDialog
func _ready() -> void:
$MarginContainer/VSplitContainer/VBoxContainer/ContinueButton.grab_focus()
func _process(_delta: float) -> void:
if Input.is_action_just_pressed("ui_cancel"):
@ -12,10 +10,12 @@ func _process(_delta: float) -> void:
show()
get_tree().paused = true
func _on_ContinueButton_pressed():
hide()
get_tree().paused = false
func _on_ExitButton_pressed():
get_tree().paused = false
get_tree().change_scene("res://scenes/menu/main_menu.tscn")

View File

@ -6,26 +6,38 @@ const bugmobile = preload("res://vehicles/bugmobile.tscn")
const test_scene = preload("res://scenes/test_level.tscn")
const gui_scene = preload("res://player/gui.tscn")
onready var vehicle_selector = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/VehicleSelector
onready var track_selector = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/TrackSelector
var vehicles = [beetle, buggy, bugmobile]
var tracks = [test_scene]
func _ready() -> void:
$MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/BeetleButton.grab_focus()
vehicle_selector.grab_focus()
vehicle_selector.add_item("Beetlecar")
vehicle_selector.add_item("Buggy")
vehicle_selector.add_item("Bugmobile")
func _on_BuggyButton_pressed() -> void:
_start_with_vehicle(buggy.instance())
track_selector.add_item("Test track")
func _on_BeetleButton_pressed() -> void:
_start_with_vehicle(beetle.instance())
func _on_StartButton_pressed() -> void:
print(vehicle_selector.get_selected_id())
print(track_selector.get_selected_id())
if vehicle_selector.get_selected_id() < 0:
return
if track_selector.get_selected_id() < 0:
return
var vehicle = vehicles[vehicle_selector.get_selected_id()]
var track = tracks[track_selector.get_selected_id()]
_start_track_with_vehicle(track.instance(), vehicle.instance())
func _on_BugmobileButton_pressed() -> void:
_start_with_vehicle(bugmobile.instance())
func _start_with_vehicle(vehicle: Node) -> void:
func _start_track_with_vehicle(track: Node, vehicle: Node) -> void:
var gui = gui_scene.instance()
var scene = test_scene.instance()
vehicle.connect("speed_updated", gui, "update_speed")
vehicle.connect("rpm_updated", gui, "update_rpm")
vehicle.connect("gear_updated", gui, "update_gear")
scene.call_deferred("spawn_player", vehicle, gui)
get_tree().root.call_deferred("add_child", scene)
track.call_deferred("spawn_player", vehicle, gui)
get_tree().root.call_deferred("add_child", track)
queue_free()
func _on_BackButton_pressed() -> void:

View File

@ -26,6 +26,9 @@ margin_left = 20.0
margin_top = 20.0
margin_right = -20.0
margin_bottom = -20.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VSplitContainer" type="VSplitContainer" parent="MarginContainer"]
margin_right = 984.0
@ -38,12 +41,12 @@ margin_bottom = 72.0
dragger_visibility = 1
[node name="BackButton" type="Button" parent="MarginContainer/VSplitContainer/HSplitContainer"]
margin_right = 42.0
margin_right = 75.0
margin_bottom = 72.0
text = "Back"
[node name="Title" type="Label" parent="MarginContainer/VSplitContainer/HSplitContainer"]
margin_left = 54.0
margin_left = 99.0
margin_right = 984.0
margin_bottom = 72.0
custom_fonts/font = SubResource( 1 )
@ -52,40 +55,43 @@ align = 1
valign = 1
[node name="CenterContainer" type="CenterContainer" parent="MarginContainer/VSplitContainer"]
margin_top = 84.0
margin_top = 96.0
margin_right = 984.0
margin_bottom = 560.0
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/VSplitContainer/CenterContainer"]
margin_left = 386.0
margin_top = 171.0
margin_right = 597.0
margin_bottom = 305.0
margin_left = 317.0
margin_top = 152.0
margin_right = 666.0
margin_bottom = 312.0
[node name="BeetleButton" type="Button" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_right = 211.0
margin_bottom = 42.0
[node name="VehicleSelector" type="OptionButton" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_right = 349.0
margin_bottom = 48.0
custom_fonts/font = SubResource( 2 )
text = "Beetle"
text = "Select vehicle"
align = 1
[node name="BuggyButton" type="Button" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 46.0
margin_right = 211.0
margin_bottom = 88.0
[node name="TrackSelector" type="OptionButton" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 56.0
margin_right = 349.0
margin_bottom = 104.0
custom_fonts/font = SubResource( 2 )
text = "Buggy"
text = "Select Track"
align = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="BugmobileButton" type="Button" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 92.0
margin_right = 211.0
margin_bottom = 134.0
[node name="StartButton" type="Button" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
margin_top = 112.0
margin_right = 349.0
margin_bottom = 160.0
custom_fonts/font = SubResource( 2 )
text = "Bugmobile"
text = "Start"
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="MarginContainer/VSplitContainer/HSplitContainer/BackButton" to="." method="_on_BackButton_pressed"]
[connection signal="pressed" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/BeetleButton" to="." method="_on_BeetleButton_pressed"]
[connection signal="pressed" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/BuggyButton" to="." method="_on_BuggyButton_pressed"]
[connection signal="pressed" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/BugmobileButton" to="." method="_on_BugmobileButton_pressed"]
[connection signal="pressed" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/StartButton" to="." method="_on_StartButton_pressed"]