Improve collision shapes for vehicles
parent
83046b1e52
commit
e2ade518e8
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@ -10,8 +10,9 @@ _data = [ Vector2( 0, 0 ), 0.0, 3.60634, 0, 1, Vector2( 0.15566, 0.561364 ), 1.5
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[sub_resource type="Curve" id=4]
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_data = [ Vector2( 0, 0.492045 ), 0.0, 0.0, 0, 0, Vector2( 0.15566, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.212264, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.29717, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.410377, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.481132, 0.701136 ), 0.0, 0.0, 0, 0, Vector2( 0.566038, 0.282955 ), 0.0, 0.0, 0, 0, Vector2( 0.589623, 0.6375 ), 0.0, 0.0, 0, 0, Vector2( 0.660377, 0.373864 ), 0.0, 0.0, 0, 0, Vector2( 0.669811, 0.5375 ), 0.0, 0.0, 0, 0, Vector2( 0.764151, 0.0284091 ), 0.0, 0.0, 0, 0, Vector2( 0.811321, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.938679, 0 ), 0.0, 0.0, 0, 0, Vector2( 1, 1 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="BoxShape" id=1]
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extents = Vector3( 0.417676, 0.306859, 1.33114 )
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[sub_resource type="CapsuleShape" id=11]
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radius = 0.394377
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height = 2.03536
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[sub_resource type="AudioStreamGenerator" id=2]
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mix_rate = 5500.0
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@ -112,7 +113,7 @@ transform = Transform( -1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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[node name="CollisionShape" type="CollisionShape" parent="." index="6"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.954429, 0.205449 )
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shape = SubResource( 1 )
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shape = SubResource( 11 )
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[node name="engine_sound_player" type="AudioStreamPlayer3D" parent="." index="7"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.14201, 0.968668 )
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@ -10,8 +10,9 @@ _data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.0660377, 0.243255 ), 0.0,
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[sub_resource type="Curve" id=4]
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_data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.0849057, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.15566, 0.746591 ), 0.0, 0.0, 0, 0, Vector2( 0.349057, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.382075, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.400943, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.438679, 0 ), 0.0, 0.0, 0, 0, Vector2( 1, 1 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="BoxShape" id=1]
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extents = Vector3( 0.521885, 0.334919, 1.78849 )
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[sub_resource type="CapsuleShape" id=11]
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radius = 0.452181
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height = 2.78888
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[sub_resource type="AudioStreamGenerator" id=3]
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mix_rate = 5500.0
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@ -71,7 +72,7 @@ damping_relaxation = 0.94
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[node name="CollisionShape" type="CollisionShape" parent="." index="2"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.23227, 0 )
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shape = SubResource( 1 )
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shape = SubResource( 11 )
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[node name="front_right" parent="." index="4"]
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transform = Transform( 1, 0, 0, 0, 1, -1.50996e-07, 0, 1.50996e-07, 1, -0.950754, 0.503756, 1.41438 )
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