commit e5138be1c2e09ebbe92d735c26a370afc1795bbc Author: Ensar Sarajčić Date: Thu Nov 4 21:44:39 2021 +0100 Initial commit diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4f48ad7 --- /dev/null +++ b/.gitignore @@ -0,0 +1,11 @@ +# Godot-specific ignores +.import/ +export.cfg +export_presets.cfg + +# Imported translations (automatically generated from CSV files) +*.translation + +# Mono-specific ignores +.mono/ +data_*/ diff --git a/README.md b/README.md new file mode 100644 index 0000000..3a976ac --- /dev/null +++ b/README.md @@ -0,0 +1,4 @@ +# Bugged Racing + +Buggy racing game. +Submission for [GitHub Game Off 2021](https://itch.io/jam/game-off-2021). diff --git a/default_env.tres b/default_env.tres new file mode 100644 index 0000000..98f26a7 --- /dev/null +++ b/default_env.tres @@ -0,0 +1,5 @@ +[gd_resource type="Environment" load_steps=2 format=2] +[sub_resource type="ProceduralSky" id=1] +[resource] +background_mode = 2 +background_sky = SubResource( 1 ) diff --git a/icon.png b/icon.png new file mode 100644 index 0000000..c98fbb6 Binary files /dev/null and b/icon.png differ diff --git a/icon.png.import b/icon.png.import new file mode 100644 index 0000000..96cbf46 --- /dev/null +++ b/icon.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.png" +dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..93ad76d --- /dev/null +++ b/project.godot @@ -0,0 +1,22 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=4 + +[application] + +config/name="bugged-racing" +config/icon="res://icon.png" + +[physics] + +common/enable_pause_aware_picking=true + +[rendering] + +environment/default_environment="res://default_env.tres"