[gd_scene load_steps=7 format=2] [ext_resource path="res://vehicles/buggy.tscn" type="PackedScene" id=1] [ext_resource path="res://player/camera.gd" type="Script" id=2] [ext_resource path="res://icon.png" type="Texture" id=3] [sub_resource type="PlaneMesh" id=1] [sub_resource type="SpatialMaterial" id=3] albedo_texture = ExtResource( 3 ) [sub_resource type="ConcavePolygonShape" id=2] data = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0, -1, 1, 0, -1 ) [node name="Spatial" type="Spatial"] [node name="StaticBody" type="StaticBody" parent="."] transform = Transform( 99.9785, 0, 0, 0, 99.9785, 0, 0, 0, 99.9785, 0, 0, 0 ) [node name="MeshInstance" type="MeshInstance" parent="StaticBody"] transform = Transform( 6.13726, 0, 0, 0, 6.13726, 0, 0, 0, 6.13726, 0, 0, 0 ) mesh = SubResource( 1 ) material/0 = SubResource( 3 ) [node name="CollisionShape" type="CollisionShape" parent="StaticBody"] transform = Transform( 6.13726, 0, 0, 0, 6.13726, 0, 0, 0, 6.13726, 0, 0, 0 ) shape = SubResource( 2 ) [node name="buggy" parent="." instance=ExtResource( 1 )] transform = Transform( 1.00456, 0, 0, 0, 1.00456, 0, 0, 0, 1.00456, -0.0204048, 0.0478153, -0.0235357 ) [node name="camera" type="Camera" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.88022, 23.0639 ) script = ExtResource( 2 ) follow_target_path = NodePath("../buggy") target_distance = 12.0 target_height = 6.0