[gd_scene load_steps=4 format=2] [ext_resource path="res://assets/basic_buggy.glb" type="PackedScene" id=1] [ext_resource path="res://vehicles/buggy.gd" type="Script" id=3] [sub_resource type="BoxShape" id=1] extents = Vector3( 2.46457, 1, 1.77811 ) [node name="buggy" instance=ExtResource( 1 )] script = ExtResource( 3 ) [node name="chassis" parent="." index="0"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) [node name="left_front" parent="." index="2"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.33227, 0.952938, -2.92949 ) use_as_traction = true use_as_steering = true wheel_roll_influence = 0.2 wheel_rest_length = 0.5 suspension_travel = 0.5 suspension_stiffness = 3.0 suspension_max_force = 12000.0 [node name="right_front" parent="." index="3"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.33227, 0.952938, -2.92949 ) use_as_traction = true use_as_steering = true wheel_roll_influence = 0.2 wheel_rest_length = 0.5 suspension_travel = 0.5 suspension_stiffness = 3.0 suspension_max_force = 12000.0 [node name="rear_left" parent="." index="4"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.33227, 0.952938, 2.92949 ) use_as_traction = true wheel_roll_influence = 0.2 wheel_rest_length = 0.5 suspension_travel = 0.5 suspension_stiffness = 3.0 suspension_max_force = 12000.0 [node name="rear_right" parent="." index="5"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.33227, 0.952938, 2.92949 ) use_as_traction = true wheel_roll_influence = 0.2 wheel_rest_length = 0.5 suspension_travel = 0.5 suspension_stiffness = 3.0 suspension_max_force = 12000.0 [node name="CollisionShape" type="CollisionShape" parent="." index="6"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.36968, 0 ) shape = SubResource( 1 )