[gd_scene load_steps=4 format=2] [ext_resource path="res://assets/basic_buggy.glb" type="PackedScene" id=1] [ext_resource path="res://vehicles/buggy.gd" type="Script" id=3] [sub_resource type="BoxShape" id=1] extents = Vector3( 0.521885, 0.334919, 1.78849 ) [node name="buggy" instance=ExtResource( 1 )] script = ExtResource( 3 ) [node name="chassis" parent="." index="0"] transform = Transform( -1, 0, -3.25841e-07, 0, 1, 0, 3.25841e-07, 0, -1, 0, 0.446435, 0 ) [node name="front_left" parent="." index="1"] use_as_traction = true use_as_steering = true wheel_radius = 0.6 wheel_rest_length = 0.4 suspension_travel = 1.0 suspension_max_force = 10000.0 [node name="CollisionShape" type="CollisionShape" parent="." index="2"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.23227, 0 ) shape = SubResource( 1 ) [node name="rear_left" parent="." index="4"] use_as_traction = true wheel_radius = 0.6 wheel_rest_length = 0.4 suspension_travel = 1.0 suspension_max_force = 10000.0 [node name="front_right" parent="." index="5"] use_as_traction = true use_as_steering = true wheel_radius = 0.6 wheel_rest_length = 0.4 suspension_travel = 1.0 suspension_max_force = 10000.0 [node name="rear_right" parent="." index="6"] use_as_traction = true wheel_radius = 0.6 wheel_rest_length = 0.4 suspension_travel = 1.0 suspension_max_force = 10000.0