[gd_scene load_steps=7 format=2] [ext_resource path="res://vehicles/tire_smoke.gd" type="Script" id=1] [sub_resource type="Curve" id=1] _data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.0170454 ), 0.0, 0.0, 0, 0 ] [sub_resource type="CurveTexture" id=2] curve = SubResource( 1 ) [sub_resource type="ParticlesMaterial" id=3] gravity = Vector3( 0, 0.1, 0 ) initial_velocity = 0.2 scale = 0.1 scale_random = 0.36 scale_curve = SubResource( 2 ) color = Color( 0.839216, 0.839216, 0.839216, 0.45098 ) [sub_resource type="SpatialMaterial" id=4] flags_transparent = true vertex_color_use_as_albedo = true [sub_resource type="SphereMesh" id=5] material = SubResource( 4 ) radial_segments = 4 rings = 4 [node name="tire_smoke" type="Particles"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.541801, 0 ) emitting = false lifetime = 0.49 explosiveness = 0.54 local_coords = false process_material = SubResource( 3 ) draw_pass_1 = SubResource( 5 ) script = ExtResource( 1 )