extends Panel onready var master_bus := AudioServer.get_bus_index("Master") onready var sound_bus := AudioServer.get_bus_index("Sound") onready var music_bus := AudioServer.get_bus_index("Music") # gdlint: ignore=max-line-length onready var master_slider: HSlider = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/MasterSlider # gdlint: ignore=max-line-length onready var sound_slider: HSlider = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/SoundEffectsSlider # gdlint: ignore=max-line-length onready var music_slider: HSlider = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/MusicSlider # gdlint: ignore=max-line-length onready var auto_clutch_cb: CheckBox = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/AutoClutchCheckBox # gdlint: ignore=max-line-length onready var automatic_transmission_cb: CheckBox = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/AutomaticTransmissionCheckBox # gdlint: ignore=max-line-length onready var debug_cb: CheckBox = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/DebugModeCheckBox # gdlint: ignore=max-line-length onready var fullscreen_cb: CheckBox = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/FullscreenCheckBox # gdlint: ignore=max-line-length onready var borderless_cb: CheckBox = $MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/BorderlessCheckBox func _ready() -> void: master_slider.value = db2linear(AudioServer.get_bus_volume_db(master_bus)) sound_slider.value = db2linear(AudioServer.get_bus_volume_db(sound_bus)) music_slider.value = db2linear(AudioServer.get_bus_volume_db(music_bus)) debug_cb.pressed = GlobalSettings.debug auto_clutch_cb.pressed = GlobalSettings.auto_clutch automatic_transmission_cb.pressed = GlobalSettings.automatic_transmission fullscreen_cb.pressed = false borderless_cb.pressed = false if OS.is_window_fullscreen(): _set_fullscreen(true) if OS.get_borderless_window(): _set_borderless(true) func _on_debug_toggled(new_state: bool) -> void: GlobalSettings.debug = new_state func _on_autoclutch_toggled(new_state: bool) -> void: GlobalSettings.auto_clutch = new_state func _on_fullscreen_toggled(new_state: bool) -> void: _set_borderless(false) _set_fullscreen(new_state) func _on_borderless_toggled(new_state: bool) -> void: _set_fullscreen(false) _set_borderless(new_state) func _on_automatictransmission_toggled(new_state: bool) -> void: GlobalSettings.automatic_transmission = new_state auto_clutch_cb.disabled = new_state == true func _on_BackButton_pressed() -> void: get_tree().change_scene("res://menu/main_menu.tscn") func _on_MasterSlider_value_changed(new_value: float) -> void: AudioServer.set_bus_volume_db(master_bus, linear2db(new_value)) func _on_SoundEffectsSlider_value_changed(new_value: float) -> void: AudioServer.set_bus_volume_db(sound_bus, linear2db(new_value)) func _on_MusicSlider_value_changed(new_value: float) -> void: AudioServer.set_bus_volume_db(music_bus, linear2db(new_value)) func _set_fullscreen(new_state: bool) -> void: OS.set_window_fullscreen(new_state) OS.set_window_maximized(new_state) if new_state == true: borderless_cb.disabled = true else: borderless_cb.disabled = false func _set_borderless(new_state: bool) -> void: OS.set_borderless_window(new_state) OS.set_window_maximized(new_state) if new_state == true: fullscreen_cb.disabled = true else: fullscreen_cb.disabled = false