[gd_scene load_steps=5 format=2] [ext_resource path="res://assets/basic_buggy.glb" type="PackedScene" id=1] [ext_resource path="res://vehicles/buggy.gd" type="Script" id=3] [sub_resource type="Curve" id=2] _data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.910377, 0.990909 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ] [sub_resource type="BoxShape" id=1] extents = Vector3( 0.521885, 0.334919, 1.78849 ) [node name="buggy" instance=ExtResource( 1 )] script = ExtResource( 3 ) STEER_SPEED = 1.5 power_curve = SubResource( 2 ) [node name="chassis" parent="." index="0"] transform = Transform( -1, 0, -3.25841e-07, 0, 1, 0, 3.25841e-07, 0, -1, 0, 0.446435, 0 ) [node name="front_left" parent="." index="1"] use_as_traction = true use_as_steering = true wheel_radius = 0.6 wheel_rest_length = 0.4 suspension_travel = 1.0 suspension_max_force = 10000.0 [node name="CollisionShape" type="CollisionShape" parent="." index="2"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.23227, 0 ) shape = SubResource( 1 ) [node name="rear_left" parent="." index="4"] use_as_traction = true wheel_radius = 0.6 wheel_rest_length = 0.4 suspension_travel = 1.0 suspension_max_force = 10000.0 [node name="front_right" parent="." index="5"] use_as_traction = true use_as_steering = true wheel_radius = 0.6 wheel_rest_length = 0.4 suspension_travel = 1.0 suspension_max_force = 10000.0 [node name="rear_right" parent="." index="6"] use_as_traction = true wheel_radius = 0.6 wheel_rest_length = 0.4 suspension_travel = 1.0 suspension_max_force = 10000.0 [node name="Info" type="Label" parent="." index="7"] margin_right = 40.0 margin_bottom = 14.0 __meta__ = { "_edit_use_anchors_": false }