[gd_scene load_steps=4 format=2] [ext_resource path="res://assets/basic_buggy.glb" type="PackedScene" id=1] [ext_resource path="res://vehicles/buggy.gd" type="Script" id=3] [sub_resource type="BoxShape" id=1] extents = Vector3( 2.48318, 1, 1.55313 ) [node name="buggy" instance=ExtResource( 1 )] script = ExtResource( 3 ) [node name="left_front" parent="." index="2"] use_as_traction = true use_as_steering = true wheel_roll_influence = 0.2 wheel_radius = 1.0 wheel_rest_length = 1.0 suspension_travel = 1.0 suspension_stiffness = 3.0 suspension_max_force = 10000.0 [node name="right_front" parent="." index="3"] transform = Transform( -1, 0, -3.25841e-07, 0, 1, 0, 3.25841e-07, 0, -1, 2.327, 0.964, -2.94 ) use_as_traction = true use_as_steering = true wheel_roll_influence = 0.2 wheel_radius = 1.0 wheel_rest_length = 1.0 suspension_travel = 1.0 suspension_stiffness = 3.0 suspension_max_force = 10000.0 [node name="rear_left" parent="." index="4"] use_as_traction = true wheel_roll_influence = 0.2 wheel_radius = 1.0 wheel_rest_length = 1.0 wheel_friction_slip = 4.0 suspension_travel = 1.0 suspension_stiffness = 3.0 suspension_max_force = 10000.0 [node name="rear_right" parent="." index="5"] use_as_traction = true wheel_roll_influence = 0.2 wheel_radius = 1.0 wheel_rest_length = 1.0 wheel_friction_slip = 4.0 suspension_travel = 1.0 suspension_stiffness = 3.0 suspension_max_force = 10000.0 [node name="CollisionShape" type="CollisionShape" parent="." index="6"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.99308, 0 ) shape = SubResource( 1 )