bugged-racing/vehicles/steering_controller.gd

12 lines
315 B
GDScript

extends MeshInstance
export(float) var max_steer_angle = 90
func update_angle(steering_angle_percent: float) -> void:
rotation.z = deg2rad(max_steer_angle) * steering_angle_percent
func _on_steering_updated(_steering_angle: float, steering_angle_percent: float) -> void:
update_angle(steering_angle_percent)