dotfiles/symlinks/config/Epic/UnrealVersionSelector/Intermediate/Config/CoalescedSourceConfigs/Game.ini

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2021-01-07 08:09:41 +00:00
[Internationalization]
LocalizationPaths=%GAMEDIR%Content/Localization/Game
[DefaultPlayer]
Name=Player
[/Script/Engine.GameNetworkManager]
TotalNetBandwidth=32000
MaxDynamicBandwidth=7000
MinDynamicBandwidth=4000
MoveRepSize=42.0f
MAXPOSITIONERRORSQUARED=3.0f
MAXNEARZEROVELOCITYSQUARED=9.0f
CLIENTADJUSTUPDATECOST=180.0f
MAXCLIENTUPDATEINTERVAL=0.25f
MaxClientForcedUpdateDuration=1.0f
ServerForcedUpdateHitchThreshold=0.150f
ServerForcedUpdateHitchCooldown=0.100f
MaxMoveDeltaTime=0.125f
MaxClientSmoothingDeltaTime=0.50f
ClientNetSendMoveDeltaTime=0.0166
ClientNetSendMoveDeltaTimeThrottled=0.0222
ClientNetSendMoveDeltaTimeStationary=0.0166
ClientNetSendMoveThrottleAtNetSpeed=10000
ClientNetSendMoveThrottleOverPlayerCount=10
ClientAuthorativePosition=false
ClientErrorUpdateRateLimit=0.0f
bMovementTimeDiscrepancyDetection=false
bMovementTimeDiscrepancyResolution=false
MovementTimeDiscrepancyMaxTimeMargin=0.25f
MovementTimeDiscrepancyMinTimeMargin=-0.25f
MovementTimeDiscrepancyResolutionRate=1.0f
MovementTimeDiscrepancyDriftAllowance=0.0f
bMovementTimeDiscrepancyForceCorrectionsDuringResolution=false
bUseDistanceBasedRelevancy=true
[/Script/Party.Party]
DefaultMaxPartySize=5
[/Script/Lobby.LobbyBeaconState]
WaitForPlayersTimeRemaining=20.0
[/Script/Engine.GameSession]
MaxPlayers=16
MaxSpectators=2
MaxSplitscreensPerConnection=4
bRequiresPushToTalk=true
[/Script/EngineSettings.GeneralProjectSettings]
CompanyName=
CompanyDistinguishedName=
CopyrightNotice=Fill out your copyright notice in the Description page of Project Settings.
Description=
LicensingTerms=
PrivacyPolicy=
ProjectName=
ProjectVersion=1.0.0.0
Homepage=
SupportContact=
MinWindowWidth=16
MinWindowHeight=16
[/Script/UnrealEd.ProjectPackagingSettings]
BuildConfiguration=PPBC_Development
FullRebuild=False
UsePakFile=True
bGenerateChunks=False
bChunkHardReferencesOnly=False
IncludePrerequisites=True
IncludeCrashReporter=False
InternationalizationPreset=English
CulturesToStage=en
DefaultCulture=en
bSkipEditorContent=false
bSharedMaterialNativeLibraries=True
bShareMaterialShaderCode=True
bSkipMovies=False
bPakUsesSecondaryOrder=True
EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.icu
EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.brk
EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.res
EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.nrm
EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.cfu
EarlyDownloaderPakFileFiles=...\Content\Localization\...\*.*
EarlyDownloaderPakFileFiles=...\Content\Localization\*.*
EarlyDownloaderPakFileFiles=...\Content\Certificates\...\*.*
EarlyDownloaderPakFileFiles=...\Content\Certificates\*.*
EarlyDownloaderPakFileFiles=-...\Content\Localization\Game\...\*.*
EarlyDownloaderPakFileFiles=-...\Content\Localization\Game\*.*
EarlyDownloaderPakFileFiles=...\Config\...\*.ini
EarlyDownloaderPakFileFiles=...\Config\*.ini
EarlyDownloaderPakFileFiles=...\Engine\GlobalShaderCache*.bin
EarlyDownloaderPakFileFiles=...\Content\ShaderArchive-Global*.ushaderbytecode
EarlyDownloaderPakFileFiles=...\Content\Slate\*.*
EarlyDownloaderPakFileFiles=...\Content\Slate\...\*.*
EarlyDownloaderPakFileFiles=...\*.upluginmanifest
EarlyDownloaderPakFileFiles=...\*.uproject
EarlyDownloaderPakFileFiles=...\global_sf*.metalmap
IniKeyBlacklist=KeyStorePassword
IniKeyBlacklist=KeyPassword
IniKeyBlacklist=rsa.privateexp
IniKeyBlacklist=rsa.modulus
IniKeyBlacklist=rsa.publicexp
IniKeyBlacklist=aes.key
IniKeyBlacklist=SigningPublicExponent
IniKeyBlacklist=SigningModulus
IniKeyBlacklist=SigningPrivateExponent
IniKeyBlacklist=EncryptionKey
IniKeyBlacklist=IniKeyBlacklist
IniKeyBlacklist=IniSectionBlacklist
[/Script/Engine.HUD]
DebugDisplay=AI
[/Script/Engine.PlayerController]
InputYawScale=2.5
InputPitchScale=-2.5
InputRollScale=1.0
ForceFeedbackScale=1.0
[/Script/Engine.DebugCameraController]
bShowSelectedInfo=true
[/Script/Engine.WorldSettings]
ChanceOfPhysicsChunkOverride=1.0
bEnableChanceOfPhysicsChunkOverride=false
DefaultAmbientZoneSettings=(bIsWorldSettings=true)
EnabledPlugins=ExampleDeviceProfileSelector
MinUndilatedFrameTime=0.0005 ; 2000 fps
MaxUndilatedFrameTime=0.4 ; 2.5 fps
MinGlobalTimeDilation=0.0001
MaxGlobalTimeDilation=20.0
[/Script/AIModule.AIPerceptionComponent]
HearingRange=768
SightRadius=3000
LoseSightRadius=3500
LoSHearingRange=1500
PeripheralVisionAngle=90
[/Script/AIModule.AISense_Hearing]
SpeedOfSoundSq=0
[/Script/AIModule.AISenseConfig_Hearing]
Implementation=Class'/Script/AIModule.AISense_Hearing'
HearingRange=768
LoSHearingRange=1500
DetectionByAffiliation=(bDetectEnemies=true)
[/Script/AIModule.AISenseConfig_Sight]
Implementation=Class'/Script/AIModule.AISense_Sight'
SightRadius=3000
LoseSightRadius=3500
PeripheralVisionAngleDegrees=90
DetectionByAffiliation=(bDetectEnemies=true)
AutoSuccessRangeFromLastSeenLocation=-1.f
[/Script/AIModule.AISenseConfig_Damage]
Implementation=Class'/Script/AIModule.AISense_Damage'
[/Script/AIModule.EnvQueryManager]
MaxAllowedTestingTime=0.01
bTestQueriesUsingBreadth=true
QueryCountWarningThreshold=0
QueryCountWarningInterval=30.0
[/Script/LiveLink.LiveLinkSettings]
FrameInterpolationProcessor=Class'/Script/LiveLink.LiveLinkBasicFrameInterpolationProcessor'
DefaultRoleSettings=(Role=Class'/Script/LiveLink.LiveLinkAnimationRole', FrameInterpolationProcessor=Class'/Script/LiveLink.LiveLinkAnimationFrameInterpolationProcessor')
[/Script/Engine.AssetManagerSettings]
PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")))
PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")))
[Staging]
RemapDirectories=(From="Engine/Plugins/Lumin", To="Engine/Plugins/MagicLeap")