216 lines
5.5 KiB
Python
216 lines
5.5 KiB
Python
# -*- coding: utf-8 -*-
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"""
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werkzeug.debug.console
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~~~~~~~~~~~~~~~~~~~~~~
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Interactive console support.
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:copyright: (c) 2014 by the Werkzeug Team, see AUTHORS for more details.
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:license: BSD.
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"""
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import sys
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import code
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from types import CodeType
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from werkzeug.utils import escape
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from werkzeug.local import Local
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from werkzeug.debug.repr import debug_repr, dump, helper
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_local = Local()
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class HTMLStringO(object):
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"""A StringO version that HTML escapes on write."""
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def __init__(self):
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self._buffer = []
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def isatty(self):
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return False
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def close(self):
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pass
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def flush(self):
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pass
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def seek(self, n, mode=0):
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pass
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def readline(self):
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if len(self._buffer) == 0:
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return ''
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ret = self._buffer[0]
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del self._buffer[0]
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return ret
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def reset(self):
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val = ''.join(self._buffer)
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del self._buffer[:]
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return val
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def _write(self, x):
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if isinstance(x, bytes):
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x = x.decode('utf-8', 'replace')
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self._buffer.append(x)
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def write(self, x):
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self._write(escape(x))
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def writelines(self, x):
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self._write(escape(''.join(x)))
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class ThreadedStream(object):
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"""Thread-local wrapper for sys.stdout for the interactive console."""
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def push():
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if not isinstance(sys.stdout, ThreadedStream):
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sys.stdout = ThreadedStream()
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_local.stream = HTMLStringO()
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push = staticmethod(push)
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def fetch():
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try:
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stream = _local.stream
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except AttributeError:
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return ''
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return stream.reset()
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fetch = staticmethod(fetch)
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def displayhook(obj):
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try:
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stream = _local.stream
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except AttributeError:
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return _displayhook(obj)
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# stream._write bypasses escaping as debug_repr is
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# already generating HTML for us.
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if obj is not None:
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_local._current_ipy.locals['_'] = obj
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stream._write(debug_repr(obj))
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displayhook = staticmethod(displayhook)
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def __setattr__(self, name, value):
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raise AttributeError('read only attribute %s' % name)
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def __dir__(self):
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return dir(sys.__stdout__)
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def __getattribute__(self, name):
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if name == '__members__':
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return dir(sys.__stdout__)
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try:
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stream = _local.stream
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except AttributeError:
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stream = sys.__stdout__
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return getattr(stream, name)
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def __repr__(self):
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return repr(sys.__stdout__)
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# add the threaded stream as display hook
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_displayhook = sys.displayhook
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sys.displayhook = ThreadedStream.displayhook
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class _ConsoleLoader(object):
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def __init__(self):
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self._storage = {}
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def register(self, code, source):
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self._storage[id(code)] = source
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# register code objects of wrapped functions too.
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for var in code.co_consts:
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if isinstance(var, CodeType):
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self._storage[id(var)] = source
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def get_source_by_code(self, code):
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try:
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return self._storage[id(code)]
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except KeyError:
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pass
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def _wrap_compiler(console):
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compile = console.compile
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def func(source, filename, symbol):
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code = compile(source, filename, symbol)
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console.loader.register(code, source)
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return code
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console.compile = func
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class _InteractiveConsole(code.InteractiveInterpreter):
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def __init__(self, globals, locals):
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code.InteractiveInterpreter.__init__(self, locals)
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self.globals = dict(globals)
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self.globals['dump'] = dump
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self.globals['help'] = helper
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self.globals['__loader__'] = self.loader = _ConsoleLoader()
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self.more = False
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self.buffer = []
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_wrap_compiler(self)
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def runsource(self, source):
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source = source.rstrip() + '\n'
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ThreadedStream.push()
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prompt = self.more and '... ' or '>>> '
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try:
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source_to_eval = ''.join(self.buffer + [source])
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if code.InteractiveInterpreter.runsource(self,
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source_to_eval, '<debugger>', 'single'):
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self.more = True
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self.buffer.append(source)
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else:
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self.more = False
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del self.buffer[:]
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finally:
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output = ThreadedStream.fetch()
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return prompt + escape(source) + output
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def runcode(self, code):
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try:
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eval(code, self.globals, self.locals)
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except Exception:
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self.showtraceback()
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def showtraceback(self):
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from werkzeug.debug.tbtools import get_current_traceback
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tb = get_current_traceback(skip=1)
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sys.stdout._write(tb.render_summary())
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def showsyntaxerror(self, filename=None):
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from werkzeug.debug.tbtools import get_current_traceback
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tb = get_current_traceback(skip=4)
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sys.stdout._write(tb.render_summary())
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def write(self, data):
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sys.stdout.write(data)
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class Console(object):
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"""An interactive console."""
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def __init__(self, globals=None, locals=None):
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if locals is None:
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locals = {}
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if globals is None:
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globals = {}
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self._ipy = _InteractiveConsole(globals, locals)
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def eval(self, code):
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_local._current_ipy = self._ipy
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old_sys_stdout = sys.stdout
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try:
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return self._ipy.runsource(code)
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finally:
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sys.stdout = old_sys_stdout
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