Add main menu
parent
197f78c589
commit
07a318c327
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@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/dirttrack.png-a0dbf57bdd68d3b168d1697e4cc26555.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/source/dirttrack.png"
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dest_files=[ "res://.import/dirttrack.png-a0dbf57bdd68d3b168d1697e4cc26555.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/tyretexture.png-6d884bbccb42f565816a0d969c326a0d.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/source/tyretexture.png"
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dest_files=[ "res://.import/tyretexture.png-6d884bbccb42f565816a0d969c326a0d.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://player/camera.gd" type="Script" id=1]
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[node name="camera" type="Camera"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.88022, 23.0639 )
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far = 457.7
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script = ExtResource( 1 )
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target_distance = 12.0
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target_height = 6.0
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@ -11,7 +11,7 @@ config_version=4
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[application]
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config/name="bugged-racing"
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run/main_scene="res://scenes/test_level.tscn"
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run/main_scene="res://scenes/menu/main_menu.tscn"
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config/icon="res://icon.png"
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[input]
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extends Panel
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func _on_StartButton_pressed() -> void:
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get_tree().change_scene("res://scenes/menu/start_menu.tscn")
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func _on_ExitButton_pressed() -> void:
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get_tree().quit()
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func _on_SettingsButton_pressed() -> void:
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get_tree().change_scene("res://scenes/menu/settings_menu.tscn")
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://scenes/menu/main_menu.gd" type="Script" id=1]
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[ext_resource path="res://assets/fonts/kenney-future-narrow.ttf" type="DynamicFontData" id=2]
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[sub_resource type="DynamicFont" id=1]
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size = 64
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font_data = ExtResource( 2 )
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[sub_resource type="DynamicFont" id=2]
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size = 32
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font_data = ExtResource( 2 )
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[node name="MainMenu" type="Panel"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="MarginContainer" type="MarginContainer" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = 21.0
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margin_top = 19.0
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margin_right = -19.0
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margin_bottom = -21.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="VSplitContainer" type="VSplitContainer" parent="MarginContainer"]
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margin_right = 984.0
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margin_bottom = 560.0
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dragger_visibility = 1
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[node name="Title" type="Label" parent="MarginContainer/VSplitContainer"]
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margin_right = 984.0
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margin_bottom = 72.0
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custom_colors/font_color = Color( 0.419608, 0.0117647, 0.0117647, 1 )
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custom_fonts/font = SubResource( 1 )
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text = "Bugged Racing"
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align = 1
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valign = 1
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[node name="CenterContainer" type="CenterContainer" parent="MarginContainer/VSplitContainer"]
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margin_top = 84.0
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margin_right = 984.0
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margin_bottom = 560.0
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[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/VSplitContainer/CenterContainer"]
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margin_left = 404.0
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margin_top = 171.0
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margin_right = 580.0
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margin_bottom = 305.0
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[node name="StartButton" type="Button" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
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margin_right = 176.0
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margin_bottom = 42.0
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custom_fonts/font = SubResource( 2 )
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text = "Start"
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[node name="SettingsButton" type="Button" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
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margin_top = 46.0
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margin_right = 176.0
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margin_bottom = 88.0
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custom_fonts/font = SubResource( 2 )
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text = "Settings"
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[node name="ExitButton" type="Button" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
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margin_top = 92.0
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margin_right = 176.0
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margin_bottom = 134.0
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custom_fonts/font = SubResource( 2 )
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text = "Exit"
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[connection signal="pressed" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/StartButton" to="." method="_on_StartButton_pressed"]
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[connection signal="pressed" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/SettingsButton" to="." method="_on_SettingsButton_pressed"]
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[connection signal="pressed" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/ExitButton" to="." method="_on_ExitButton_pressed"]
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extends Panel
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const buggy = preload("res://vehicles/buggy.tscn")
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const beetle = preload("res://vehicles/beetlecar.tscn")
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const test_scene = preload("res://scenes/test_level.tscn")
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func _on_BuggyButton_pressed() -> void:
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_start_with_vehicle(buggy.instance())
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func _on_BeetleButton_pressed() -> void:
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_start_with_vehicle(beetle.instance())
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func _start_with_vehicle(vehicle: Node) -> void:
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var scene = test_scene.instance()
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scene.call_deferred("spawn_player", vehicle)
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get_tree().root.call_deferred("add_child", scene)
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queue_free()
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func _on_BackButton_pressed() -> void:
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get_tree().change_scene("res://scenes/menu/main_menu.tscn")
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://assets/fonts/kenney-future-narrow.ttf" type="DynamicFontData" id=1]
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[ext_resource path="res://scenes/menu/start_menu.gd" type="Script" id=2]
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[sub_resource type="DynamicFont" id=1]
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size = 64
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font_data = ExtResource( 1 )
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[sub_resource type="DynamicFont" id=2]
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size = 32
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font_data = ExtResource( 1 )
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[node name="StartMenu" type="Panel"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 2 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="MarginContainer" type="MarginContainer" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = 20.0
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margin_top = 20.0
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margin_right = -20.0
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margin_bottom = -20.0
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[node name="VSplitContainer" type="VSplitContainer" parent="MarginContainer"]
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margin_right = 984.0
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margin_bottom = 560.0
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dragger_visibility = 1
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[node name="HSplitContainer" type="HSplitContainer" parent="MarginContainer/VSplitContainer"]
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margin_right = 984.0
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margin_bottom = 72.0
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dragger_visibility = 1
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[node name="BackButton" type="Button" parent="MarginContainer/VSplitContainer/HSplitContainer"]
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margin_right = 42.0
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margin_bottom = 72.0
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text = "Back"
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[node name="Title" type="Label" parent="MarginContainer/VSplitContainer/HSplitContainer"]
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margin_left = 54.0
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margin_right = 984.0
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margin_bottom = 72.0
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custom_fonts/font = SubResource( 1 )
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text = "Select Vehicle"
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align = 1
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valign = 1
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[node name="CenterContainer" type="CenterContainer" parent="MarginContainer/VSplitContainer"]
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margin_top = 84.0
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margin_right = 984.0
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margin_bottom = 560.0
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[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/VSplitContainer/CenterContainer"]
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margin_left = 419.0
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margin_top = 194.0
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margin_right = 565.0
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margin_bottom = 282.0
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[node name="BuggyButton" type="Button" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
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margin_right = 146.0
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margin_bottom = 42.0
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custom_fonts/font = SubResource( 2 )
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text = "Buggy"
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[node name="BeetleButton" type="Button" parent="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer"]
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margin_top = 46.0
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margin_right = 146.0
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margin_bottom = 88.0
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custom_fonts/font = SubResource( 2 )
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text = "Beetle"
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[connection signal="pressed" from="MarginContainer/VSplitContainer/HSplitContainer/BackButton" to="." method="_on_BackButton_pressed"]
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[connection signal="pressed" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/BuggyButton" to="." method="_on_BuggyButton_pressed"]
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[connection signal="pressed" from="MarginContainer/VSplitContainer/CenterContainer/VBoxContainer/BeetleButton" to="." method="_on_BeetleButton_pressed"]
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extends Spatial
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const camera = preload("res://player/camera.tscn")
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onready var spawn_point = $PlayerSpawnLocation
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var player_node: Node
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func _ready() -> void:
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player_node.global_transform = spawn_point.global_transform
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add_child(player_node)
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var player_camera = camera.instance()
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player_camera.follow_target_path = player_node.get_path()
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add_child(player_camera)
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func spawn_player(player_node: Node) -> void:
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self.player_node = player_node
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@ -1,7 +1,6 @@
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[gd_scene load_steps=11 format=2]
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://vehicles/buggy.tscn" type="PackedScene" id=1]
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[ext_resource path="res://player/camera.gd" type="Script" id=2]
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[ext_resource path="res://scenes/test_level.gd" type="Script" id=1]
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[ext_resource path="res://icon.png" type="Texture" id=3]
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[sub_resource type="PlaneMesh" id=1]
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@ -36,6 +35,10 @@ albedo_color = Color( 0.4, 0.301961, 0.00784314, 1 )
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albedo_texture = SubResource( 6 )
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[node name="Spatial" type="Spatial"]
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script = ExtResource( 1 )
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[node name="PlayerSpawnLocation" type="Spatial" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -53.0538, 4.97082, -42.7552 )
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[node name="StaticBody" type="StaticBody" parent="."]
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transform = Transform( 99.9785, 0, 0, 0, 99.9785, 0, 0, 0, 99.9785, 0, 0, 0 )
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transform = Transform( 6.13726, 0, 0, 0, 6.13726, 0, 0, 0, 6.13726, 0, 0, 0 )
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shape = SubResource( 3 )
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[node name="camera" type="Camera" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.88022, 23.0639 )
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far = 457.7
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script = ExtResource( 2 )
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follow_target_path = NodePath("../buggy")
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target_distance = 12.0
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target_height = 6.0
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[node name="Track" type="Spatial" parent="."]
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[node name="Path" type="Path" parent="Track"]
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path_continuous_u = true
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path_u_distance = 1.0
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path_joined = true
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[node name="buggy" parent="." instance=ExtResource( 1 )]
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transform = Transform( 1.00456, 0, 0, 0, 1.00456, 0, 0, 0, 1.00456, 1.37925, -2.38419e-07, -5.16015 )
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