Finalize buggy model
parent
c5d7850241
commit
3e73f8404e
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@ -153,5 +153,5 @@ func _generate_engine_sound(rpm_factor):
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var factor = rpm_factor
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while to_fill > 0:
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engine_sound_playback.push_frame(Vector2(1.0, 1.0) * factor)
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factor += cos(factor) * sin(factor)
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factor += cos(factor) * sin(factor) * (1 + to_fill % 2)
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to_fill -= 1
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@ -31,6 +31,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.23227, 0 )
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shape = SubResource( 1 )
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[node name="front_right" parent="." index="4"]
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transform = Transform( 1, 0, 0, 0, 1, -1.50996e-07, 0, 1.50996e-07, 1, -0.950754, 0.503756, 1.41438 )
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use_as_traction = true
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use_as_steering = true
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wheel_radius = 0.6
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@ -39,6 +40,9 @@ wheel_friction_slip = 1.75
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suspension_travel = 1.0
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suspension_stiffness = 5.95
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[node name="front_right" parent="front_right" index="0"]
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transform = Transform( -1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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[node name="rear_left" parent="." index="5"]
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use_as_traction = true
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wheel_radius = 0.6
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@ -48,6 +52,7 @@ suspension_travel = 1.0
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suspension_stiffness = 5.95
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[node name="rear_right" parent="." index="6"]
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transform = Transform( 1, 0, 0, 0, 1, -1.50996e-07, 0, 1.50996e-07, 1, -0.950755, 0.503756, -1.41438 )
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use_as_traction = true
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wheel_radius = 0.6
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wheel_rest_length = 0.4
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@ -55,6 +60,9 @@ wheel_friction_slip = 1.8
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suspension_travel = 1.0
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suspension_stiffness = 5.95
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[node name="rear_right" parent="rear_right" index="0"]
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transform = Transform( -1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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[node name="Info" type="Label" parent="." index="7"]
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margin_right = 40.0
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margin_bottom = 14.0
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