bugged-racing/scenes/test_level.tscn

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[gd_scene load_steps=7 format=2]
[ext_resource path="res://vehicles/buggy.tscn" type="PackedScene" id=1]
[ext_resource path="res://player/camera.gd" type="Script" id=2]
[ext_resource path="res://icon.png" type="Texture" id=3]
[sub_resource type="PlaneMesh" id=1]
[sub_resource type="SpatialMaterial" id=3]
albedo_texture = ExtResource( 3 )
[sub_resource type="ConcavePolygonShape" id=2]
data = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0, -1, 1, 0, -1 )
[node name="Spatial" type="Spatial"]
[node name="StaticBody" type="StaticBody" parent="."]
transform = Transform( 99.9785, 0, 0, 0, 99.9785, 0, 0, 0, 99.9785, 0, 0, 0 )
[node name="MeshInstance" type="MeshInstance" parent="StaticBody"]
transform = Transform( 6.13726, 0, 0, 0, 6.13726, 0, 0, 0, 6.13726, 0, 0, 0 )
mesh = SubResource( 1 )
material/0 = SubResource( 3 )
[node name="CollisionShape" type="CollisionShape" parent="StaticBody"]
transform = Transform( 6.13726, 0, 0, 0, 6.13726, 0, 0, 0, 6.13726, 0, 0, 0 )
shape = SubResource( 2 )
[node name="buggy" parent="." instance=ExtResource( 1 )]
transform = Transform( 1.00456, 0, 0, 0, 1.00456, 0, 0, 0, 1.00456, -0.0204048, 0.0478153, -0.0235357 )
[node name="camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.88022, 23.0639 )
script = ExtResource( 2 )
follow_target_path = NodePath("../buggy")
target_distance = 12.0
target_height = 6.0