2021-11-17 22:23:12 +00:00
|
|
|
extends Node
|
|
|
|
|
2022-01-24 16:54:37 +00:00
|
|
|
var auto_clutch: bool = true
|
2021-11-19 17:40:35 +00:00
|
|
|
var automatic_transmission: bool = true
|
2022-01-21 22:06:33 +00:00
|
|
|
var steering_sensitivity = 1.0
|
|
|
|
var return_speed = 2.0
|
|
|
|
var throttle_sensitivity = 1.0
|
|
|
|
var brake_sensitivity = 1.0
|
|
|
|
var steering_deadzone_inner = 0.0
|
|
|
|
var steering_deadzone_outer = 0.0
|
|
|
|
|
2022-01-19 10:39:45 +00:00
|
|
|
var selected_camera: int = 0
|
2022-01-20 18:56:06 +00:00
|
|
|
var multiplayer_name: String = "Player"
|
2022-01-21 13:18:13 +00:00
|
|
|
|
|
|
|
var _config: Dictionary
|
|
|
|
|
|
|
|
|
|
|
|
func _ready() -> void:
|
|
|
|
_config = read_json_file("res://info.json")
|
2022-01-24 16:54:37 +00:00
|
|
|
get_tree().set_auto_accept_quit(false)
|
|
|
|
var stored_config = read_json_file("user://settings.json")
|
|
|
|
if stored_config.has("hidden"):
|
|
|
|
selected_camera = stored_config["hidden"].get("selected_camera", 0)
|
|
|
|
|
|
|
|
if stored_config.has("gameplay"):
|
|
|
|
multiplayer_name = stored_config["gameplay"].get("multiplayer_name", "Player")
|
|
|
|
|
|
|
|
if stored_config.has("controls"):
|
|
|
|
auto_clutch = stored_config["controls"].get("auto_clutch", true)
|
|
|
|
automatic_transmission = stored_config["controls"].get("automatic_transmission", true)
|
|
|
|
steering_sensitivity = stored_config["controls"].get("steering_sensitivity", 1.0)
|
|
|
|
return_speed = stored_config["controls"].get("return_speed", 2.0)
|
|
|
|
throttle_sensitivity = stored_config["controls"].get("throttle_sensitivity", 1.0)
|
|
|
|
brake_sensitivity = stored_config["controls"].get("brake_sensitivity", 1.0)
|
|
|
|
steering_deadzone_inner = stored_config["controls"].get("steering_deadzone_inner", 1.0)
|
|
|
|
steering_deadzone_outer = stored_config["controls"].get("steering_deadzone_outer", 1.0)
|
2022-01-21 13:18:13 +00:00
|
|
|
|
|
|
|
|
|
|
|
func read_json_file(file_path: String) -> Dictionary:
|
|
|
|
var file = File.new()
|
|
|
|
if not file.file_exists(file_path):
|
|
|
|
print("File not found: %s" % file_path)
|
|
|
|
return Dictionary()
|
|
|
|
file.open(file_path, File.READ)
|
|
|
|
var content_as_text = file.get_as_text()
|
|
|
|
var content_as_dictionary = parse_json(content_as_text)
|
|
|
|
return content_as_dictionary
|
|
|
|
|
|
|
|
|
|
|
|
func save_json_file(file_path: String, contents: Dictionary) -> void:
|
|
|
|
var file = File.new()
|
|
|
|
file.open(file_path, File.WRITE)
|
|
|
|
file.store_line(to_json(contents))
|
|
|
|
file.close()
|
|
|
|
|
|
|
|
|
|
|
|
func get_version_string() -> String:
|
|
|
|
var version = _config["version"]
|
|
|
|
var major = version["major"]
|
|
|
|
var minor = version["minor"]
|
|
|
|
var patch = version["patch"]
|
|
|
|
return "%d.%d.%d" % [major, minor, patch]
|
2022-01-24 16:54:37 +00:00
|
|
|
|
|
|
|
|
|
|
|
func save_settings() -> void:
|
|
|
|
save_json_file("user://settings.json", to_dictionary())
|
|
|
|
|
|
|
|
|
|
|
|
func to_dictionary() -> Dictionary:
|
|
|
|
return {
|
|
|
|
"hidden": {"selected_camera": selected_camera},
|
|
|
|
"gameplay": {"multiplayer_name": multiplayer_name},
|
|
|
|
"controls":
|
|
|
|
{
|
|
|
|
"auto_clutch": auto_clutch,
|
|
|
|
"automatic_transmission": automatic_transmission,
|
|
|
|
"steering_sensitivity": steering_sensitivity,
|
|
|
|
"return_speed": return_speed,
|
|
|
|
"throttle_sensitivity": throttle_sensitivity,
|
|
|
|
"brake_sensitivity": brake_sensitivity,
|
|
|
|
"steering_deadzone_inner": steering_deadzone_inner,
|
|
|
|
"steering_deadzone_outer": steering_deadzone_outer,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
# Handle quit
|
|
|
|
func _notification(what):
|
|
|
|
if what == MainLoop.NOTIFICATION_WM_QUIT_REQUEST:
|
|
|
|
save_settings()
|
|
|
|
get_tree().quit() # default behavior
|